Within every story lies the power to inspire. Through music, design, and dialogue, I weave tales that kindle the imagination. My mission is to uplift souls, and my purpose is to craft unforgettable narratives. Employing creative essence, stories transcend, whether built upon a melody, a character, or a mere edifice. Immersion sprouts not just from realism, but from narrative. I channel this essence, forging worlds where characters linger in dreams and tales echo indefinitely.
Artist Statement:
A showcase of my work: Demo Reel
Learn More About My Work:
Lyram
Story, Sounds/Music, Character, and Level Design Lead.
Gameplay Video of Lyram - A 2D Music and Story Based Platformer
Pain Deck
Solo Project.
A show case of my Villainous Deck in Tabletop Simulator
3D Modeling Project
Final Render on Unreal Engine
Almighty Aura
Group Project.
Cutscene of the Almighty Aura Project
Hull Ghosts
Solo Project.
Hull Ghosts is a 3D scary game, these are screenshots from the project in progress
Tide Wars
Story, Character, and Writing Design.
Design for the loading screen of Tide Wars
InnovATL
Sound, Music, and Story Design Lead.
A project to flaunt Atlanta -Voiced by Ludacris.
Tools: