Within every story lies the power to inspire. Through music, design, and dialogue, I weave tales that kindle the imagination. My mission is to uplift souls, and my purpose is to craft unforgettable narratives. Employing creative essence, stories transcend, whether built upon a melody, a character, or a mere edifice. Immersion sprouts not just from realism, but from narrative. I channel this essence, forging worlds where characters linger in dreams and tales echo indefinitely.

Artist Statement:

A showcase of my work: Demo Reel

Learn More About My Work:

Lyram

Story, Sounds/Music, Character, and Level Design Lead.

W POGGERS READ

Gameplay Video of Lyram - A 2D Music and Story Based Platformer

Pain Deck

Solo Project.

A show case of my Villainous Deck in Tabletop Simulator

3D Modeling Project

Final Render on Unreal Engine

Almighty Aura

Group Project.

Cutscene of the Almighty Aura Project

Hull Ghosts

Solo Project.

Hull Ghosts is a 3D scary game, these are screenshots from the project in progress

Tide Wars

Story, Character, and Writing Design.

Design for the loading screen of Tide Wars

InnovATL

Sound, Music, and Story Design Lead.

A project to flaunt Atlanta -Voiced by Ludacris.

Tools: